Wood Grain Redeaux

April 29, 2015

I needed wood grain for a project I’ve been working on, and I noticed that the material I was using previously was lacking a few things. I spent some time on it, and made a much more realistic looking wood grain. It’s still pretty simple, and just like before the node setup is the same […]

Almost Photo-Realistic African-American Skin

January 25, 2015

Almost a year ago, I posted a video on YouTube about how to create a nearly photo-realistic skin material for Blender’s Cycles renderer. User TheWickfield asked, in a comment on that video, to explain how to change the skin tone to a darker color, like Latino or African-American. It’s taken a few days, but I […]